Movement

Blink

Queues selected network traffic temporarily, then releases it when Blink ends.

What it does

Blink holds outgoing packets, incoming packets, or both for a limited window. Automatic disable rules make the queue release on important gameplay events.

General

Packets Mode

Selects which direction of traffic is queued.

Options: Outgoing, Incoming, Both

Max Duration

Maximum time Blink remains active before automatic release.

Show Timer Bar

Displays the remaining Blink duration.

Auto disable on

Attack

Releases Blink when you attack.

Damage

Releases Blink when you take damage.

Block Interact

Releases Blink when interacting with a block.

Dig

Releases Blink when mining starts.

World Change

Releases Blink when the world or server context changes.

Last reviewed against the current Phase client · August 2026