Movement

Keep Sprint

Controls how often and how strongly attack slowdown is retained after a hit.

What it does

Keep Sprint adjusts the momentum multiplier applied around attacks. Chance controls whether an eligible attack receives the configured behavior; Momentum controls how much movement is retained.

Behavior

Chance

Probability that the configured momentum is used for an attack.

Momentum

Amount of horizontal attack momentum to retain when the chance roll succeeds.

Last reviewed against the current Phase client · August 2026