Movement

No Slow

Compensates for movement slowdown while using supported items on the ground.

What it does

No Slow restores part of the movement contribution normally removed while blocking, drawing a bow, or using a consumable. The correction follows current yaw and keyboard direction.

Behavior

The current GUI exposes no additional controls. Enable the module to apply its configured compensation while using supported items.

Compensation is limited to grounded movement; air and water physics are left unchanged.

Last reviewed against the current Phase client · August 2026