Movement

Timer

Changes the client timer speed globally or only while selected conditions are true.

What it does

Timer applies a configurable game-speed multiplier. When a condition fails, Phase restores normal 1.00× speed instead of leaving the previous multiplier active.

Speed and conditions

Speed

Client timer multiplier while the module is active and conditions pass.

Clicking Only

Applies the multiplier only while the physical left mouse button is held.

Sword Only

Applies the multiplier only while holding a sword.

Last reviewed against the current Phase client · August 2026